Interesting... How many polygons also your normals are smoother than the real car.
What shutline technique are you using. Keep up the good work! Would love to see a Klaxon version
James
Criterion Games
Interesting... How many polygons also your normals are smoother than the real car.
What shutline technique are you using. Keep up the good work! Would love to see a Klaxon version
James
Criterion Games
Probably Max or Maya but could be modo.
Max was my inclination, but I don't know m h about others so could say either way.
What do you use mostly James?
Can you import an assembly from solidworks into 3D max ??
We go from all cad formats into Maya/max